Rust Charts31,131 playing · live

Off air · chart position #4,157

【光头强PVE】原倍/突袭/死亡不掉

Offline EA 103.45.137.53:28015 checked 20h ago

monthly wipes vanillamoddedoxidepve
Launch Rust and join
48 hours · an hour a bar · full height is 100
2/ 100
players now
2% full
1
7-day average
peak 5
#4,157
rank
top 19% · #344 in EA
27d ago
last wipe
monthly schedule
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

【光头强PVE】原倍/突袭/死亡不掉

2on now · 48h peak 3
AveragePeak
0123406:0011:0016:0022:0003:0008:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608006:0011:0016:0022:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 19% of all ranked servers, top 61% in EA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
35d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 19 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:29 UTC FW27d ago 6 – running 0
Sat 26 Sep, 07:57 UTC32d ago 6 held half 5.4 days 0
Fri 25 Sep, 18:38 UTC33d ago 6 – 0.6 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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39 / 100
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20 / 88
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【青岩-PVE服】原倍/萌新/突袭据点
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From the figures on this page

Quick answers

Host and version

Is 【光头强PVE】原倍/突袭/死亡不掉 online, and how reliable is it?

Right now 【光头强PVE】原倍/突袭/死亡不掉 is not running; the last sighting was 20 hours ago. Going by the reported uptime, it restarted roughly 4 days 13 hours ago. It stayed up 91% of the last 7 full days, 153 of 168 hours. Its earliest entry with Rust Charts dates from 25 September 2026.

Where is 【光头强PVE】原倍/突袭/死亡不掉 located?

【光头强PVE】原倍/突袭/死亡不掉 gives its location as Asia, using the EA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 103.45.137.53:28015 is its address.

Which version of Rust does 【光头强PVE】原倍/突袭/死亡不掉 run?

Rust network protocol 2635 and build 168909 on Windows is what 【光头强PVE】原倍/突袭/死亡不掉 runs. Steam updates your game for you; all you need is the same protocol to join.

Does 【光头强PVE】原倍/突袭/死亡不掉 run smoothly?

The 48-hour average was 41 server fps; the lowest point was 28. Buildings, deployables and all the rest of the world came to as many as 133,329 entities. Its memory climbed as high as 4,983 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is 【光头强PVE】原倍/突袭/死亡不掉?

Last seen 20 hours ago, 【光头强PVE】原倍/突袭/死亡不掉 is currently offline. Seven-day figures: 1 players on average and 5 at the peak. Over the past 48 hours, 06:00 UTC drew the most, at 3 players on average.

How does 【光头强PVE】原倍/突袭/死亡不掉 rank against other Rust servers?

On player hours for the past week, 【光头强PVE】原倍/突袭/死亡不掉 is #4,157: top 19% overall and #344 in Asia.

Wipe days

What does wipe day look like on 【光头强PVE】原倍/突袭/死亡不掉?

At their busiest, its recent wipes averaged 6 players. The crowd on the latest wipe hit its peak 19 hours in. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on 【光头强PVE】原倍/突袭/死亡不掉?

A single monthly wipe, the force wipe, is all 【光头强PVE】原倍/突袭/死亡不掉 runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 10 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.

How it is set up

What are the rules and settings on 【光头强PVE】原倍/突袭/死亡不掉?

No gather rate appears in the name 【光头强PVE】原倍/突袭/死亡不掉. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is not active.

Which map does 【光头强PVE】原倍/突袭/死亡不掉 run?

【光头强PVE】原倍/突袭/死亡不掉 runs a procedural map of size 4,500 with seed 1516028690, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include 【光头强PVE】原倍/突袭/死亡不掉?

The Rust Charts lists that carry 【光头强PVE】原倍/突袭/死亡不掉 are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on 【光头强PVE】原倍/突袭/死亡不掉 mean?

These are the tags 【光头强PVE】原倍/突袭/死亡不掉 makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): It has 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; EA (East Asia): In the server browser it sits under East Asia. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join 【光头强PVE】原倍/突袭/死亡不掉?

The console is behind F1 in Rust: enter client.connect 103.45.137.53:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players It has 100 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.