Off air · chart position #15,353
Survivors 10x - Local Development
Offline 103.214.46.6:28015 checked 5d ago
Players
Survivors 10x - Local Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Survivors 10x - Local Development online, and how reliable is it?
Survivors 10x - Local Development is down at the moment, having last been seen 5 days 5 hours ago. 0 of 120 hours is what it managed over the past 5 full days, 0% of the time. Rust Charts has tracked it since 23 October 2026.
Where is Survivors 10x - Local Development located?
From Survivors 10x - Local Development, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 103.214.46.6:28015.
Which version of Rust does Survivors 10x - Local Development run?
Rust network protocol 2635 and build 168909 on Windows is the version Survivors 10x - Local Development runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Survivors 10x - Local Development?
Last seen 5 days 5 hours ago, Survivors 10x - Local Development is currently offline. 0 players was the seven-day average.
How does Survivors 10x - Local Development rank against other Rust servers?
In the seven-day player hours table, Survivors 10x - Local Development is #15,353, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on Survivors 10x - Local Development?
Too few wipes on record for Survivors 10x - Local Development to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 8 days 7 hours.
Settings and map
What are the rules and settings on Survivors 10x - Local Development?
Survivors 10x - Local Development goes by its name: gather rate 10x. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Survivors 10x - Local Development run?
The map on Survivors 10x - Local Development is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Survivors 10x - Local Development?
These Rust Charts lists include Survivors 10x - Local Development: Rust servers filtered by gather rate and Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the server tags on Survivors 10x - Local Development mean?
These are the tags Survivors 10x - Local Development makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Survivors 10x - Local Development?
The console is behind F1 in Rust: enter client.connect 103.214.46.6:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.