Players
[AU/NZ] Apocalyptia Network Lobby
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 68% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [AU/NZ] Apocalyptia Network Lobby online, and how reliable is it?
You will find [AU/NZ] Apocalyptia Network Lobby online at this moment. Going by the reported uptime, it restarted roughly 45 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is [AU/NZ] Apocalyptia Network Lobby located?
The OC tag is how [AU/NZ] Apocalyptia Network Lobby lists its location: Oceania. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 103.212.227.61:28044.
Which version of Rust does [AU/NZ] Apocalyptia Network Lobby run?
The build behind [AU/NZ] Apocalyptia Network Lobby is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does [AU/NZ] Apocalyptia Network Lobby run smoothly?
It averaged 30 server fps over the last 48 hours, with a floor of 29. At its fullest it held 3,380 entities: buildings, deployables and the rest of the world. At most it took 967 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is [AU/NZ] Apocalyptia Network Lobby?
Right now 0 players are on [AU/NZ] Apocalyptia Network Lobby, out of 100 slots. Over the last week it averaged 0 players; the high point was 3. Over the past 48 hours, 02:00 UTC drew the most, at 1 players on average.
How does [AU/NZ] Apocalyptia Network Lobby rank against other Rust servers?
On player hours for the past week, [AU/NZ] Apocalyptia Network Lobby is #6,234: top 28% overall and #139 in Oceania.
Wipes and resets
What is the wipe schedule on [AU/NZ] Apocalyptia Network Lobby?
The next wipe on [AU/NZ] Apocalyptia Network Lobby is an estimate based on the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 83 days 12 hours. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on [AU/NZ] Apocalyptia Network Lobby?
The name [AU/NZ] Apocalyptia Network Lobby carries no gather rate. 8 players is the group limit, the default for the game. roleplay is the game mode, roleplay with towns, jobs and rules. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does [AU/NZ] Apocalyptia Network Lobby run?
The map on [AU/NZ] Apocalyptia Network Lobby is procedural, size 1,000, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Apocalyptia Network Lobby.
Lists and filters
Which Rust Charts lists and filters include [AU/NZ] Apocalyptia Network Lobby?
These Rust Charts lists include [AU/NZ] Apocalyptia Network Lobby: Rust servers in Oceania, Modded Rust servers, Rust PvE servers and Rust roleplay servers. On the server list, these filters put it in view: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [AU/NZ] Apocalyptia Network Lobby mean?
The game's server browser sees these tags from [AU/NZ] Apocalyptia Network Lobby: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^r (Roleplay): This server is for roleplay; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded; OC (Oceania): Oceania is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join [AU/NZ] Apocalyptia Network Lobby?
Press F1 in Rust to open the console and type client.connect 103.212.227.61:28044. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://discord.com/invite/societyrust for its website.
