Players
[SEA/IND] Badnaam 2.0
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 12:50 UTC39d ago | 50 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [SEA/IND] Badnaam 2.0 online, and how reliable is it?
[SEA/IND] Badnaam 2.0 is down at the moment, having last been seen 35 days 3 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is [SEA/IND] Badnaam 2.0 located?
No region tag is published by [SEA/IND] Badnaam 2.0, but its name points to Asia. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 103.212.136.180:28015 is its address.
Which version of Rust does [SEA/IND] Badnaam 2.0 run?
Rust network protocol 2633 and build 164530 on Linux is the version [SEA/IND] Badnaam 2.0 runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is [SEA/IND] Badnaam 2.0?
[SEA/IND] Badnaam 2.0 is offline at the moment; the last sighting was 35 days 3 hours ago.
How does [SEA/IND] Badnaam 2.0 rank against other Rust servers?
Player hours over the past week put [SEA/IND] Badnaam 2.0 at #15,497, among the top 67% of ranked servers.
Wipe days
What does wipe day look like on [SEA/IND] Badnaam 2.0?
At their busiest, its recent wipes averaged 50 players. The crowd on the latest wipe hit its peak 5 hours in.
What is the wipe schedule on [SEA/IND] Badnaam 2.0?
The record of [SEA/IND] Badnaam 2.0's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 39 days 18 hours.
Settings and map
What are the rules and settings on [SEA/IND] Badnaam 2.0?
The name [SEA/IND] Badnaam 2.0 carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does [SEA/IND] Badnaam 2.0 run?
A procedural map of size 3,750 with seed 1337, generated by the game, is what [SEA/IND] Badnaam 2.0 runs. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include [SEA/IND] Badnaam 2.0?
The Rust Charts lists that carry [SEA/IND] Badnaam 2.0 are: Rust community servers, unmodded. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
What do the server tags on [SEA/IND] Badnaam 2.0 mean?
The game's server browser sees these tags from [SEA/IND] Badnaam 2.0: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join [SEA/IND] Badnaam 2.0?
Enter client.connect 103.212.136.180:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://chernobyl.in/.
