Players
[SEA] CHICKEN | END
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 06:39 UTC, in 4d 23h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 06:39 UTC2d ago | – | – | running | 0 |
| Fri 23 Oct, 07:28 UTC6d ago | 13 | halved by day 1 | 5 days | 0 |
| Tue 20 Oct, 11:20 UTC9d ago | 74 | held half | 2.8 days | 7 |
| Fri 16 Oct, 10:59 UTC13d ago | 58 | halved by day 1 | 4 days | 0 |
| Tue 13 Oct, 10:51 UTC16d ago | 123 | halved by day 2 | 3 days | 9 |
| Fri 9 Oct, 11:03 UTC20d ago | 152 | halved by day 2 | 4 days | 3 |
| Mon 5 Oct, 10:59 UTC24d ago | 174 | halved by day 2 | 4 days | 5 |
| Sun 4 Oct, 02:16 UTC26d ago | 174 | – | 1.4 days | 2 |
| Sat 3 Oct, 11:14 UTC26d ago | 13 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [SEA] CHICKEN | END online, and how reliable is it?
[SEA] CHICKEN | END is up as you read this. Going by the reported uptime, it restarted roughly 46 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 3 October 2026.
Where is [SEA] CHICKEN | END located?
The name of [SEA] CHICKEN | END points to Asia, though no region tag is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 103.208.27.77:11112 is its address.
Which version of Rust does [SEA] CHICKEN | END run?
Rust network protocol 2635 and build 168909 on Windows is the version [SEA] CHICKEN | END runs. Steam updates your game for you; all you need is the same protocol to join.
Does [SEA] CHICKEN | END run smoothly?
Never under 40, and 40 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 70,230 entities. Memory use peaked at 2,385 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is [SEA] CHICKEN | END?
Right now 0 players are on [SEA] CHICKEN | END, out of 300 slots. Seven-day figures: 1 players on average and 13 at the peak. Over the past 48 hours, 14:00 UTC drew the most, at 2 players on average.
How does [SEA] CHICKEN | END rank against other Rust servers?
Player hours over the past week put [SEA] CHICKEN | END at #3,785, among the top 17% of ranked servers.
Wipe schedule
What does wipe day look like on [SEA] CHICKEN | END?
Its recent wipes peaked at an average of 48 players. 4 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 20% of recent wipes. By day 1.5 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on [SEA] CHICKEN | END?
The tag sets the prediction for [SEA] CHICKEN | END, as too few of its wipes are on record to confirm the schedule. The wipe after this one is due Wednesday 4 November at 06:39 UTC. 2 days is how long ago its current world was made. A weekly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on [SEA] CHICKEN | END?
You will not find a gather rate in the name [SEA] CHICKEN | END. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.
Which map does [SEA] CHICKEN | END run?
A procedural map of size 3,500 with seed 2014666660, generated by the game, is what [SEA] CHICKEN | END runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include [SEA] CHICKEN | END?
The Rust Charts lists that carry [SEA] CHICKEN | END are: Rust community servers, unmodded and Vanilla Rust servers. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What do the server tags on [SEA] CHICKEN | END mean?
gmvanilla (Game mode): This server runs vanilla survival; mp300 (Max players): It has 300 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game — that's the set of tags [SEA] CHICKEN | END publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join [SEA] CHICKEN | END?
Press F1 in Rust to open the console and type client.connect 103.208.27.77:11112. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://www.chicken.in.th/ is where its website sits.
