Rust Charts102,455 playing · live

On air · chart position #6,269

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

Online OC 103.152.197.155:28015 checked 11m ago

3x quad weekly wipes vanillamoddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 400
0/ 400
players now
0% full
0
7-day average
peak 2
#6,269
rank
top 28% · #140 in OC
13d ago
last wipe
weekly schedule
10h
next wipe
Fri 30 Oct, 06:01 UTC

Players

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

0on now · 48h peak 1
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep10 Oct15 Oct19 Oct24 Oct29 Oct

Top 28% of all ranked servers, top 65% in OC, and #368 of the quad servers (top 44%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 06:01 UTC, in 10h. Its weekly schedule tag · low confidence

1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

10h
Fri 30 Oct, 06:01 UTC
6d 23h
Thu 5 Nov, 19:00 UTC
FW
7d 10h
Fri 6 Nov, 06:01 UTC
14d 10h
Fri 13 Nov, 06:01 UTC
21d 10h
Fri 20 Nov, 06:01 UTC
28d 10h
Fri 27 Nov, 06:01 UTC
34d 23h
Thu 3 Dec, 19:00 UTC
FW
35d 10h
Fri 4 Dec, 06:01 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:01 UTC13d ago 2 – running 0
Fri 9 Oct, 06:01 UTC20d ago 2 held half 7 days 0
Thu 8 Oct, 21:32 UTC20d ago 2 – 0.4 days 0
Wed 7 Oct, 21:23 UTC21d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPED
OC · trio · 3x · weekly · 180 on average
58 / 200
[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL
OC · quad · 3x · biweekly · 1 on average
0 / 200
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED
EU · quad · 3x · weekly · 211 on average
182 / 200
[AU] Redux 3x • Solo Only • Modded
OC · solo · 3x · weekly · 3 on average
0 / 120
[TR] SAKA 3X | Max 4 Yeni Başlayanlar
EU · quad · 3x · weekly · 2 on average
9 / 200
30/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY
OC · groups of 8+ · 3x · weekly · 2 on average
6 / 100
From the figures on this page

Quick answers

About the server

Is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla online, and how reliable is it?

You will find [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla online at this moment. The uptime it reports puts its last restart about 7 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla located?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla gives its location as Oceania, using the OC tag. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 103.152.197.155:28015.

Which version of Rust does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run?

Rust network protocol 2635 and build 168909 on Linux is the version [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run smoothly?

Never under 154, and 195 server fps on average, is how the last 48 hours went. At its fullest it held 45,261 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,557 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

On [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, 0 players are in and 400 slots are the ceiling. Averaging 0 players across seven days, it reached 2 at most. Over the past 48 hours, 00:00 UTC drew the most, at 0 players on average.

How does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla rank against other Rust servers?

On player hours for the past week, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is #6,269: top 28% overall and #140 in Oceania. #368 is where it sits in the quad group.

Wipe days

What does wipe day look like on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

At their busiest, its recent wipes averaged 2 players. 34 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The tag sets the prediction for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, as too few of its wipes are on record to confirm the schedule. The wipe after this one is due Friday 30 October at 06:01 UTC. 13 days 13 hours is how long ago its current world was made. A weekly wipe schedule is published in its tags.

Settings and map

What are the rules and settings on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The name of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla states a 3x gather rate. quad gives a group limit of 4 players. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. The anti-cheat VAC from Valve is on.

Which map does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs a procedural map of size 2,835 with seed 77760, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tag guide

Which Rust Charts lists and filters include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The Rust Charts lists that carry [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla are: 3x Rust servers, drawn as lines, Rust servers in Oceania and Modded Rust servers. On the server list, these filters put it in view: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

What do the server tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla mean?

These are the tags [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp400 (Max players): 400 slots are available; ts4 (Group limit): No team can exceed 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded; OC (Oceania): The server browser files this one under Oceania. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Press F1 in Rust to open the console and type client.connect 103.152.197.155:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://erodednetworks.com/servers/2.

What each one means

Server tags

Published as mp400,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp400
Max players 400 slots are available.
ts4
Group limit No team can exceed 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Region

OC
Oceania The server browser files this one under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.