Rust Charts92,510 playing · live

On air · chart position #15,020

Project Z 3X

Online 103.15.237.143:23826 checked 9m ago

3x biweekly wipes moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 75
0/ 75
players now
0% full
0
7-day average
peak 1
#15,020
rank
top 67%
25d ago
last wipe
biweekly schedule
2d 12h
next wipe
Sun 1 Nov, 03:51 UTC

Players

Project Z 3X

0on now · 48h peak 1
AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 03:51 UTC, in 2d 12h. Its biweekly schedule tag · low confidence

3
wipe-day peak
players, last three wipes

Coming wipes

2d 12h
Sun 1 Nov, 03:51 UTC
7d 3h
Thu 5 Nov, 19:00 UTC
FW
16d 12h
Sun 15 Nov, 03:51 UTC
30d 12h
Sun 29 Nov, 03:51 UTC
35d 3h
Thu 3 Dec, 19:00 UTC
FW
44d 12h
Sun 13 Dec, 03:51 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:51 UTC25d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 129 on average
117 / 115
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 121 on average
34 / 100
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 105 on average
23 / 100
AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 11 on average
3 / 150
theBest | X3 | TP | SETHOME | NOLIMIT
groups of 8+ · 3x · biweekly · 3 on average
8 / 100
Bestrust X3 Solo/Duo/Trio - Weekly | Active Admins
EU · groups of 8+ · 3x · biweekly · 2 on average
0 / 100
From the figures on this page

Quick answers

About the server

Is Project Z 3X online, and how reliable is it?

Right now Project Z 3X is running. About 5 days 14 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 3 October 2026.

Where is Project Z 3X located?

There's no region listed for Project Z 3X. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 103.15.237.143:23826 is its address.

Which version of Rust does Project Z 3X run?

The build behind Project Z 3X is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Project Z 3X run smoothly?

Never under 158, and 200 server fps on average, is how the last 48 hours went. At its fullest it held 47,412 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,486 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is Project Z 3X?

On Project Z 3X, 0 players are in and 75 slots are the ceiling. Over the last week it averaged 0 players; the high point was 1. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 0 players.

How does Project Z 3X rank against other Rust servers?

In the seven-day player hours table, Project Z 3X is #15,020, inside the top 67% of all ranked servers.

Wipe days

What does wipe day look like on Project Z 3X?

The busiest point of its recent wipes averaged 3 players. 26 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Project Z 3X?

The record holds too few of Project Z 3X's wipes to confirm the schedule, so the tag drives the prediction. Sunday 1 November at 03:51 UTC is when the next wipe is due. The world in play was made 25 days 11 hours. A wipe every two weeks is published in its tags.

Settings and map

What are the rules and settings on Project Z 3X?

A gather rate of 3x is what Project Z 3X advertises in its name. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Project Z 3X run?

The map on Project Z 3X is procedural, size 3,000, seed 13698755, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include Project Z 3X?

These Rust Charts lists include Project Z 3X: 3x Rust servers, drawn as lines and Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

What do the server tags on Project Z 3X mean?

The game's server browser sees these tags from Project Z 3X: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Project Z 3X?

Enter client.connect 103.15.237.143:23826 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The server holds 75 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.