On air · chart position #15,284
Vladimirr's-ChillZone
Online 103.15.236.150:25670 checked 9m ago
Players
Vladimirr's-ChillZone
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:10 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Vladimirr's-ChillZone online, and how reliable is it?
You will find Vladimirr's-ChillZone online at this moment. The uptime it reports puts its last restart about 41 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 3 October 2026.
Where is Vladimirr's-ChillZone located?
There's no region listed for Vladimirr's-ChillZone. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 103.15.236.150:25670.
Which version of Rust does Vladimirr's-ChillZone run?
Rust network protocol 2635 and build 168909 on Linux is the version Vladimirr's-ChillZone runs. Joining needs the same protocol on your game; Steam handles the update.
Does Vladimirr's-ChillZone run smoothly?
It averaged 183 server fps over the last 48 hours, with a floor of 26. At its fullest it held 67,330 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,864 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Vladimirr's-ChillZone?
Vladimirr's-ChillZone has 0 of its 40 slots filled right now. Its average over the past week comes to 0 players.
How does Vladimirr's-ChillZone rank against other Rust servers?
Player hours over the past week put Vladimirr's-ChillZone at #15,284, among the top 69% of ranked servers.
Wipe days
What does wipe day look like on Vladimirr's-ChillZone?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Vladimirr's-ChillZone?
Too few wipes on record for Vladimirr's-ChillZone to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 26 days 8 hours.
How it is set up
What are the rules and settings on Vladimirr's-ChillZone?
You will not find a gather rate in the name Vladimirr's-ChillZone. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does Vladimirr's-ChillZone run?
Vladimirr's-ChillZone runs a procedural map of size 3,500 with seed 50000, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Vladimirr's-ChillZone?
These Rust Charts lists include Vladimirr's-ChillZone: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Vladimirr's-ChillZone mean?
The game's server browser sees these tags from Vladimirr's-ChillZone: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Vladimirr's-ChillZone?
The console is behind F1 in Rust: enter client.connect 103.15.236.150:25670 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.