Off air · chart position #16,949
Local Dev
Offline 103.109.234.245:28015 checked 32d ago
Players
Local Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local Dev online, and how reliable is it?
You will not get on Local Dev just now: it is offline, last seen 32 days ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 27 September 2026.
Where is Local Dev located?
From Local Dev, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 103.109.234.245:28015.
Which version of Rust does Local Dev run?
The build behind Local Dev is Rust network protocol 2633 and build 165217, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Local Dev?
Last seen 32 days ago, Local Dev is currently offline.
How does Local Dev rank against other Rust servers?
Player hours over the past week put Local Dev at #16,949, among the top 72% of ranked servers.
Wipes and resets
What is the wipe schedule on Local Dev?
Local Dev's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 32 days.
Rules and world
What are the rules and settings on Local Dev?
The name Local Dev carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does Local Dev run?
Generated by the game, the map on Local Dev is procedural.
Tag guide
Which Rust Charts lists and filters include Local Dev?
The Rust Charts lists that carry Local Dev are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Dev mean?
These are the tags Local Dev makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Local Dev?
Enter client.connect 103.109.234.245:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.