Rust Charts50,841 playing · live

On air · chart position #7,435

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

Online AF 102.39.90.175:28015 checked 13m ago

biweekly wipes moddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 4
#7,435
rank
top 33% · #14 in AF
13d ago
last wipe
biweekly schedule
16h
next wipe
Thu 29 Oct, 16:51 UTC

Players

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

0on now
AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 33% of all ranked servers, top 45% in AF. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Next wipe Thursday 29 October, 16:51 UTC, in 16h. Biweekly: 14 days after its last wipe

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Intoxicated ZA Vanilla 3 - 01 Oct
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ServerZ Rust Monthly ZA
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Voodoo ZA
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From the figures on this page

Quick answers

About the server

Is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | online, and how reliable is it?

Right now [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is running. Going by the reported uptime, it restarted roughly 20 hours ago. 144 of 168 hours is what it managed over the past 7 full days, 86% of the time. Rust Charts has tracked it since 21 October 2026.

Where is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | located?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | gives its location as Africa, using the AF tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 102.39.90.175:28015.

Which version of Rust does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?

The build behind [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run smoothly?

It averaged 216 server fps over the last 48 hours, with a floor of 171. Buildings, deployables and all the rest of the world came to as many as 78,269 entities. Its memory climbed as high as 2,817 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Right now 0 players are on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, out of 50 slots. Over the last week it averaged 0 players; the high point was 4.

How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | rank against other Rust servers?

On player hours for the past week, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is #7,435: top 33% overall and #14 in Africa.

Wipe schedule

What is the wipe schedule on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

An estimate from biweekly: 14 days after its last wipe gives [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s next wipe. Expect the next wipe on Thursday 29 October at 16:51 UTC. The world it runs now dates from 13 days 7 hours. The tags state a wipe schedule of every two weeks.

Settings and map

What are the rules and settings on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

The name [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.

Which map does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?

A procedural map of size 3,500 with seed 141595, generated by the game, is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

The Rust Charts lists that carry [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | are: Modded Rust servers. These filters on the server list bring it up: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | mean?

gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework; AF (Africa): Africa is where the server browser lists it — that's the set of tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Press F1 in Rust to open the console and type client.connect 102.39.90.175:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://discord.com/invite/cDHcf229qe is where its website sits.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Region

AF
Africa Africa is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.