Players
TMR Testing
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, top 55% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TMR Testing online, and how reliable is it?
You will find TMR Testing online at this moment. About 17 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 148 of 168 hours, or 88% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is TMR Testing located?
TMR Testing gives its location as Africa, using the AF tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 102.211.186.108:10010.
Which version of Rust does TMR Testing run?
Rust network protocol 2635 and build 168909 on Linux is the version TMR Testing runs. Joining needs the same protocol on your game; Steam handles the update.
Does TMR Testing run smoothly?
It averaged 82 server fps over the last 48 hours, with a floor of 60. At its fullest it held 83,451 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,019 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is TMR Testing?
TMR Testing has 0 of its 60 slots filled right now. Seven-day figures: 0 players on average and 1 at the peak.
How does TMR Testing rank against other Rust servers?
On player hours for the past week, TMR Testing is #11,186: top 50% overall and #17 in Africa.
Wipe schedule
What does wipe day look like on TMR Testing?
The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on TMR Testing?
The force wipe is the only wipe on TMR Testing, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 28 days 4 hours is how long ago its current world was made. The tags state a monthly wipe schedule.
Rules and world
What are the rules and settings on TMR Testing?
You will not find a gather rate in the name TMR Testing. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does TMR Testing run?
A procedural map of size 3,750 with seed 261001, generated by the game, is what TMR Testing runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include TMR Testing?
The Rust Charts lists that carry TMR Testing are: Modded Rust servers. On the server list, these filters put it in view: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on TMR Testing mean?
The game's server browser sees these tags from TMR Testing: gmrust (Game mode): Standard survival rules apply; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; AF (Africa): The server browser files this one under Africa. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join TMR Testing?
Enter client.connect 102.211.186.108:10010 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://TableMountainRust.rusters.io for its website.
