Rust Charts55,760 playing · live

Off air · chart position #16,608

Hyper Layer Test

Offline 102.209.116.71:28015 checked 28d ago

Launch Rust and join Website
0/ 50
players now
0% full
0
7-day average
peak –
#16,608
rank
top 70%
29d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Hyper Layer Test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
72 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
106 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
335 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
20 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
419 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
304 / 325
From the figures on this page

Quick answers

About the server

Is Hyper Layer Test online, and how reliable is it?

Hyper Layer Test is down at the moment, having last been seen 28 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 30 September 2026.

Where is Hyper Layer Test located?

No region is published by Hyper Layer Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 102.209.116.71:28015.

Which version of Rust does Hyper Layer Test run?

Rust network protocol 2633 and build 165217 on Windows is what Hyper Layer Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Hyper Layer Test?

Last seen 28 days 16 hours ago, Hyper Layer Test is currently offline.

How does Hyper Layer Test rank against other Rust servers?

Player hours over the past week put Hyper Layer Test at #16,608, among the top 70% of ranked servers.

Wipes and resets

What is the wipe schedule on Hyper Layer Test?

Hyper Layer Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 29 days 9 hours.

How it is set up

What are the rules and settings on Hyper Layer Test?

The name Hyper Layer Test carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Which map does Hyper Layer Test run?

The map on Hyper Layer Test is procedural, size 3,500, seed 1684990273, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include Hyper Layer Test?

These Rust Charts lists include Hyper Layer Test: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Hyper Layer Test mean?

The game's server browser sees these tags from Hyper Layer Test: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Hyper Layer Test?

Press F1 in Rust to open the console and type client.connect 102.209.116.71:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://hyperlayer.net for its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.