Rust Charts103,409 playing · live

Off air · chart position #15,289

Dev Test 10x

Offline 102.132.245.88:27915 checked 5d ago

10x modded
Launch Rust and join
0/ 1
players now
0% full
0
7-day average
peak –
#15,289
rank
top 69%
28d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Dev Test 10x

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep3 Oct7 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:07 UTC FW28d ago 1 – running 0
Thu 24 Sep, 18:04 UTC35d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 350 on average
506 / 600
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 181 on average
151 / 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 180 on average
124 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 152 on average
329 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 76 on average
87 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 66 on average
14 / 150
From the figures on this page

Quick answers

About the server

Is Dev Test 10x online, and how reliable is it?

Right now Dev Test 10x is not running; the last sighting was 5 days 1 hours ago. It stayed up 30% of the last 7 full days, 50 of 168 hours. Its earliest entry with Rust Charts dates from 24 September 2026.

Where is Dev Test 10x located?

The region code for Dev Test 10x is fra, but no region is given. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 102.132.245.88:27915.

Which version of Rust does Dev Test 10x run?

The build behind Dev Test 10x is Rust network protocol 2635 and build 168864, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Dev Test 10x?

Dev Test 10x shows as offline now, with its last appearance 5 days 1 hours ago. Its average over the past week comes to 0 players.

How does Dev Test 10x rank against other Rust servers?

Player hours over the past week put Dev Test 10x at #15,289, among the top 69% of ranked servers.

Wipe days

What does wipe day look like on Dev Test 10x?

Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Dev Test 10x?

Dev Test 10x's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 28 days 2 hours.

How it is set up

What are the rules and settings on Dev Test 10x?

Dev Test 10x goes by its name: gather rate 10x. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Valve's VAC anti-cheat is active.

Which map does Dev Test 10x run?

The map on Dev Test 10x is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include Dev Test 10x?

The Rust Charts lists that carry Dev Test 10x are: Rust servers filtered by gather rate and Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x.

What do the server tags on Dev Test 10x mean?

The game's server browser sees these tags from Dev Test 10x: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168864 (Build): This server reports build 168864; ptnone (Networking): This server uses the 'none' network layer; $rfra (Region code): Region code: fra; ^z (Modded): This one is modded, so plugins or settings alter play; stok (Custom tag): Custom tag: set by the owner or a plugin. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Dev Test 10x?

Enter client.connect 102.132.245.88:27915 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as gmrust,ptnone,cs168864,$rfra,ts8,^z,mp1,v2635,stok,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp1
Max players 1 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168864
Build This server reports build 168864.
ptnone
Networking This server uses the 'none' network layer.
$rfra
Region code Region code: fra.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.

Other

stok
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.