Off air · chart position #16,614
local-mapgen-test
Offline 100.22.119.105:29010 checked 28d ago
Players
local-mapgen-test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is local-mapgen-test online, and how reliable is it?
Right now local-mapgen-test is not running; the last sighting was 28 days 15 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 1 October 2026.
Where is local-mapgen-test located?
From local-mapgen-test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 100.22.119.105:29010 is its address.
Which version of Rust does local-mapgen-test run?
Rust network protocol 2633 and build 165217 on Linux is what local-mapgen-test runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is local-mapgen-test?
Last seen 28 days 15 hours ago, local-mapgen-test is currently offline.
How does local-mapgen-test rank against other Rust servers?
The top 70% of ranked servers includes local-mapgen-test, at #16,614 on player hours for the last week.
Wipe schedule
What is the wipe schedule on local-mapgen-test?
The record of local-mapgen-test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 28 days 15 hours.
How it is set up
What are the rules and settings on local-mapgen-test?
The name local-mapgen-test carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does local-mapgen-test run?
Generated by the game, the map on local-mapgen-test is procedural.
Tag guide
Which Rust Charts lists and filters include local-mapgen-test?
These Rust Charts lists include local-mapgen-test: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on local-mapgen-test mean?
gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags local-mapgen-test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join local-mapgen-test?
Enter client.connect 100.22.119.105:29010 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.